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Level Design In 11 Points The creator of the wonderful Ninja Senki shares his approach to level design. Permalink

The Initial Prelaunch Just posted the first public glimpse of the logotype for my new game, The Last Rocket. If you want in on the T-minus, you know what to do. Permalink

Noise Entertainment System 1.2 My iOS NSF player now supports Game Boy Sound System files! The refreshed single-serving site features original NSFes for Mimeo and the Kleptopus King, Horror Vacui 2 and work-in-progress The Last Rocket. Permalink

The nourishing wake Craig Mod reflecting on his return visit to Japan that coincidentally coincided with the March 2011 quake, tsunami, and nuclear events. Reminds me of one of my favorite passages from Slaughterhouse-5. Permalink

NES Music on iPhone Jeremy Parish of GameSpite reviews NoiseES for 1UP. To quote the title of a painfully unforgiving NES game, Totally Rad. Permalink

The Box Designer extraordinaire Tim Van Damme had a few questions for me about Horror Vacui 2, Mimeo and the Mac App Store. Permalink

Horror Vacui 2 Coming soon to the iPhone, iPod touch, iPad and Mac. Submitting to the App Store(s) today. Permalink

Incominggg! Updated to 1.0.1 Dribbble changed the path to individual player Activity pages which required an update to the extension’s whitelist pattern. Permalink

Archivologue While making room for version 4 of Designologue I’ve moved each previous version to their own subdomain: v3, v2, and v1. Follow the occasional progress on Dribbble. Permalink

Circle Circle Dot Dot is a functionally useless but (occasionally) aesthetically pleasing experiment using Twitter’s public timeline that I hacked together during Amped downtime this past weekend. Permalink

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