Browsing Elsewhere

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Interviewed by Kevin Dees I met Kevin at SXSW a few years ago and ran into him recently at Web Afternoon in Atlanta. Last week we talked about web and game development in a quick video interview. Permalink

Pixels and Rocket Science I was interviewed by Horrible Night about game design and development and The Last RocketPermalink

The Last Rocket 1.1 Adds Game Center Leaderboards and Achievements plus a new “tap to cancel exit” mechanic. Permalink

The Last Rocket Original Sound Version This pay-what-you-want soundtrack has all twelve tracks from The Last Rocket (plus a bonus vocal version of Silent SOS) encoded as 320kbps MP3s and includes an NSFE that’s perfect for looping in NoiseESPermalink

The Last Rocket The trailer and teaser site for my new iOS game are go for launch (submitted to Apple for review this morning). Permalink

MMLShare A new-ish community dedicated to sharing knowledge about MML. Discovered while trying to grok the VRC7 and VRC6 chips. Permalink

Level Design In 11 Points The creator of the wonderful Ninja Senki shares his approach to level design. Permalink

The Initial Prelaunch Just posted the first public glimpse of the logotype for my new game, The Last Rocket. If you want in on the T-minus, you know what to do. Permalink

Noise Entertainment System 1.2 My iOS NSF player now supports Game Boy Sound System files! The refreshed single-serving site features original NSFes for Mimeo and the Kleptopus King, Horror Vacui 2 and work-in-progress The Last Rocket. Permalink

The nourishing wake Craig Mod reflecting on his return visit to Japan that coincidentally coincided with the March 2011 quake, tsunami, and nuclear events. Reminds me of one of my favorite passages from Slaughterhouse-5. Permalink

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