Browsing Elsewhere
Interviewed by Kevin Dees
I met Kevin at SXSW a few years ago and ran into him recently at Web Afternoon in Atlanta. Last week we talked about web and game development in a quick video interview. ![]()
Pixels and Rocket Science
I was interviewed by Horrible Night about game design and development and The Last Rocket. ![]()
The Last Rocket 1.1
Adds Game Center Leaderboards and Achievements plus a new “tap to cancel exit” mechanic. ![]()
The Last Rocket Original Sound Version
This pay-what-you-want soundtrack has all twelve tracks from The Last Rocket (plus a bonus vocal version of Silent SOS) encoded as 320kbps MP3s and includes an NSFE that’s perfect for looping in NoiseES. ![]()
The Last Rocket
The trailer and teaser site for my new iOS game are go for launch (submitted to Apple for review this morning). ![]()
MMLShare
A new-ish community dedicated to sharing knowledge about MML. Discovered while trying to grok the VRC7 and VRC6 chips. ![]()
Level Design In 11 Points
The creator of the wonderful Ninja Senki shares his approach to level design. ![]()
The Initial Prelaunch
Just posted the first public glimpse of the logotype for my new game, The Last Rocket. If you want in on the T-minus, you know what to do. ![]()
Noise Entertainment System 1.2
My iOS NSF player now supports Game Boy Sound System files! The refreshed single-serving site features original NSFes for Mimeo and the Kleptopus King, Horror Vacui 2 and work-in-progress The Last Rocket. ![]()
The nourishing wake
Craig Mod reflecting on his return visit to Japan that coincidentally coincided with the March 2011 quake, tsunami, and nuclear events. Reminds me of one of my favorite passages from Slaughterhouse-5. ![]()