Browsing Design
Read Super Clew Land Postmortem
Jimjam Jimjam Panic
My submission to the Sworcery AV Jam answering soundtrack composer Jim Guthrie’s call. Lots of beautiful work in there. ![]()
Read Aspect Ratios & Camera Behavior
Read Stock
Pixels and Rocket Science
I was interviewed by Horrible Night about game design and development and The Last Rocket. ![]()
Read Data Entry Sentry Postmortem
The Last Rocket
The trailer and teaser site for my new iOS game are go for launch (submitted to Apple for review this morning). ![]()
Level Design In 11 Points
The creator of the wonderful Ninja Senki shares his approach to level design. ![]()
Read Level Design Up
Noise Entertainment System 1.2
My iOS NSF player now supports Game Boy Sound System files! The refreshed single-serving site features original NSFes for Mimeo and the Kleptopus King, Horror Vacui 2 and work-in-progress The Last Rocket. ![]()