Goodbye Mint, Goodbye Fever
The Short of It
As of today I’m officially suspending sales and support of Mint and Fever. But! As self-hosted software, absolutely nothing changes and you can continue using both Mint and Fever as you were yesterday.
If you purchased either in the past 60 days and would like a refund please email email@example.com with your PayPal transaction ID and I’ll issue a refund.
The (Slightly) Longer Version
Ever since getting into game development, my attention and interest in Mint and Fever has noticeably waned. A decrease in my writing here left me with little reason to check my own Mint install and Fever proved a little too effective at weening me off compulsively checking feeds throughout the day.
In 2013, Retro Game Crunch committed to making a game a month. That same year I temporarily relocated to Denver to help care for my mom while she underwent cancer treatment. 2014 was a lost year, recovering from the trial that was 2013. In 2015, I started my next game (almost finished!). Late last year Leslie and I had a beautiful baby boy, now one. These things were not distractions. The baby and the new game and my next are where I will be focusing my energy going forward.
Over the course of developing Mint and Fever I’ve learned to avoid developing features I won’t personally use because I won’t notice when they break. It’s time I admit to myself that Mint and Fever are features I don’t use.
I am unbelievably grateful for everyone who found some utility, personal or professional, in these things that I built over the past decade. I also want to apologize to anyone who didn’t get their activation key in a timely manner or has had a pre-sale or support request go unanswered for too long. I hope Mint and Fever treat you well for as long as you continue to use them.